Bundle adjustment explained
Bundle adjustment explained Read More »
Structure-from-Motion (SFM) is genuinely an interesting topic in computer vision, Basically making 3D structure from something 2D is absolutely mesmerizing 🙂 There two open source yet very robust tools for SFM, which sometimes compiling them might be complicated, here I will share my experience with you. 1)VisualSFM Prerequisite: 1)Glew Download the glew from SF at http://glew.sourceforge.net/. Do NOT get it from Github as
Open source Structure-from-Motion and Multi-View Stereo tools with C++ Read More »
So the other day I saw this beautiful 360-degree video of the moon and I decided to see what would I get if I apply SFM (structure from motion) algorithm to the images in the video. So I extracted the image frame by frame from the video and feed the to SFM algorithm and the
The moon is sphere! structure from motion confirms that :) Read More »